Understand fundamental concepts of computer architecture and organization, including hardware/software roles and the von Neumann architecture.
Describe the structure and function of the CPU, including its components and instruction execution cycle.
Explain the memory hierarchy and its impact on system performance, including caching and memory management principles.
Analyze input/output systems and data transfer mechanisms, including interrupt handling and performance optimization.
Explore advanced topics such as pipelining, parallel processing, multiprocessor systems, performance evaluation, and emerging trends in computer architecture.
Content Outline
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Unit 608: Computer Architecture and Organization
1. Introduction to Computer Architecture and Organization
1.1 Basic Concepts
Definition of computer architecture vs computer organization
Role of hardware and software in computing systems
1.2 Von Neumann Architecture
Components: memory, CPU, input/output
Stored program concept
Data and instruction flow
1.3 Relationship Between Hardware and Software
Machine language and assembly language
Hardware abstraction layers
Impact on system design and performance
2. Central Processing Unit (CPU)
2.1 CPU Structure
Control Unit (CU)
Arithmetic Logic Unit (ALU)
Registers: general purpose and special purpose
2.2 Instruction Cycle
Fetch, decode, execute, and store
Role of program counter and instruction register
2.3 Execution of Instructions
Types of instructions: data transfer, arithmetic, control
Micro-operations and timing
3. Memory Hierarchy
3.1 Primary Memory
RAM: volatile memory characteristics
ROM and its uses
3.2 Cache Memory
Purpose and importance
Cache levels (L1, L2, L3)
Cache mapping techniques: direct, associative, set associative
3.3 Secondary Storage
Hard disk drives (HDD)
Solid-state drives (SSD)
Other storage types
3.4 Memory Management and Caching Principles
Locality of reference
Cache replacement policies
Virtual memory basics
4. Input and Output (I/O) Systems
4.1 I/O Devices and Interfaces
Types of input/output devices
Communication interfaces and protocols
4.2 Data Transfer Mechanisms
Programmed I/O
Interrupt-driven I/O
Direct Memory Access (DMA)
4.3 Interrupt Handling
Interrupt types and priorities
Interrupt vector and service routines
4.4 I/O Performance Optimization
Buffering and spooling
Device scheduling
5. Instruction Set Architecture (ISA)
5.1 Design and Characteristics
Definition and role of ISA
RISC vs CISC architectures
5.2 Instruction Formats
Fixed and variable length
Fields: opcode, operands, addressing modes
5.3 Addressing Modes
Immediate, direct, indirect, register, indexed
5.4 Types of Instructions
Data transfer, arithmetic/logic, control flow, system