Understanding the concept of classes as blueprints for creating objects, and exploring how to define classes, create objects, and access their properties and methods.
Classes & Objects – Quick Reference Notes 1. Core Concepts Concept Definition Key Points Class A blueprint or template that defines the attributes (state) and behaviors (methods) of a type of object. • Encapsulates data and functionality.• Can contain constructors, destructors, properties, methods, and inner classes.• Does not occupy memory until an object is created. Object An insta...…
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