Understand Computer Organisation And Architecture - Notes, Syllabus & Materials | YNetStudyHub

Understand Computer Organisation And Architecture

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Topics & Syllabus 8

#1 Introduction to Computer Organisation and Architecture
This topic covers the basic concepts of computer organisation and architecture, inclu...
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#2 Digital Logic Fundamentals
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#3 CPU Structure and Function
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#4 Memory Hierarchy
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#5 Input and Output Systems
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#6 Instruction Set Architecture
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#7 Pipelining and Parallel Processing
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#8 Performance Evaluation and Benchmarking
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Unit Outline 40h

Learning Objectives

5 objectives
  • Understand the fundamental concepts of computer organisation and architecture and distinguish between them.
  • Explain digital logic principles and apply Boolean algebra to design digital circuits.
  • Describe the structure and function of the CPU and its interaction with memory and I/O systems.
  • Analyze the memory hierarchy and the role of different memory types in system performance.
  • Evaluate instruction set architectures, pipelining, parallel processing, and performance benchmarking techniques.

Content Outline

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Unit 282: Computer Organisation and Architecture

1. Introduction to Computer Organisation and Architecture

  • Definition and distinction between computer organisation and computer architecture
  • Importance of understanding these concepts in computing
  • Overview of computer system components:
    • Hardware
    • Software
    • Firmware
  • Basic operation of a computer system

2. Digital Logic Fundamentals

  • Boolean Algebra:
    • Basic operations: AND, OR, NOT
    • Laws and theorems
  • Logic Gates:
    • Types: AND, OR, NOT, NAND, NOR, XOR, XNOR
    • Symbol and truth tables
  • Truth Tables:
    • Construction and interpretation
  • Combinational and Sequential Circuits overview
  • Application of digital logic in circuit design

3. CPU Structure and Function

  • Components of the CPU:
    • Arithmetic Logic Unit (ALU)
    • Control Unit (CU)
    • Registers
    • Buses
  • Functions of the CPU
  • Instruction cycle stages:
    • Fetch
    • Decode
    • Execute
    • Store
  • Interaction with memory and I/O devices

4. Memory Hierarchy

  • Overview of memory hierarchy concept
  • Types of memory:
    • Cache Memory
    • Main Memory (RAM)
    • Read-Only Memory (ROM)
    • Secondary Storage (brief overview)
  • Characteristics of each memory type:
    • Speed
    • Size
    • Volatility
    • Cost
  • Role of each level in data storage and access
  • Cache memory organization and concepts (locality of reference)

5. Input and Output Systems

  • Input devices and their functions
  • Output devices and their functions
  • I/O interfaces and controllers
  • Modes of data transfer:
    • Programmed I/O
    • Interrupt-driven I/O
    • Direct Memory Access (DMA)
  • Data exchange between CPU and external devices

6. Instruction Set Architecture (ISA)

  • Definition and importance of ISA
  • Types of instructions:
    • Data transfer
    • Arithmetic and logic
    • Control
    • I/O instructions
  • Addressing modes:
    • Immediate
    • Direct
    • Indirect
    • Register
    • Indexed
  • Instruction formats and encoding
  • Impact of ISA on system design and performance

7. Pipelining and Parallel Processing

  • Concept of pipelining:
    • Pipeline stages
    • Pipeline hazards (data, control, structural)
    • Techniques to resolve hazards
  • Introduction to parallel processing:
    • Types: bit-level, instruction-level, data-level, task-level parallelism
  • Advantages and challenges of parallel architectures
  • Impact on system throughput and performance

8. Performance Evaluation and Benchmarking

  • Importance of performance evaluation
  • Performance metrics:
    • Clock speed
    • MIPS (Million Instructions Per Second)
    • FLOPS (Floating Point Operations Per Second)
    • Throughput and latency
  • Benchmarking methods and common benchmarks
  • Factors affecting performance:
    • Hardware
    • Software
    • Workload
  • Strategies to improve performance
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Parent Course
Computer Science

This unit is an integral part of the Computer Science syllabus.

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